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How to use a Radar in CS 1.6 and CS:CZ ?

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So, do you know how to use a radar in your favourite game? Do you know what the signs and symbols on the CS radar mean? Do you know how to use it strategically? Just put all these questions aside, and answer this one. Do you often tend to attack your teammates while checking corners? Well if you don't, I'm sure you are already a pro player but if you do, then don't get disappointed as this article will help you learn all of it. 

In CS 1.6 or CZ, it's always considered an advantage to know the position of the enemy team before they strike. It gives you an overview of the situation and basically helps you prepare a strategy to counter them, there are other ways too but I find it most useful when used with a good pair of headsets and would love to teach you guys how to make the most of it. So, without further adieu, let's just jump right into it.

What is a radar ?

A radar in CS 1.6 or CZ will refer to a small green circle on the top left corner of the screen, that displays you the relative position of your teammates along with some other useful information about your surroundings that can be used to gain an upper hand over your opponents in any match. Infact, it's the most blown off, underrated and unused tool in the game. 

What does those icons mean ?

Now that I already know what a radar is, how am I supposed to use it in the game ? Well to do so, you need to know about some of the icons that appear in the radar to give you a better understanding of the game. To narrow it down there are basically 5 types of icons that you may generally see on a radar, a red dot, a blue dot, a 'T' shaped icon, an upside-down 'T' shaped icon and last but not the least a light blue icon.

  1. The Blue dots : The blue dots in your radar display the position of your teammates, just make it a habit of looking at the radar at regular intervals to get an estimate of your teammates' positions.
  2. The Red Dot : The red dot indicates a 'VIP' in an assassination scenario (as_) map and only visible to Counter Terrorists. The same red dot represents the 'bomb carrier' in a diffuse scenario (de_) maps and are only visible to terrorists.
  3. The 'T' shaped icon : It means that your teammate is at a higher ground level than yours. To understand it better let's suppose you are on Terrorist side in Dust2 and you are pushing A-Long, with your teammates pushing A-Short, to you they will appear as dark blue 'T' icons on the radar.
  4. The upside-down 'T' shaped icon : Unlike the 'T' shaped icon, it displays the position of your teammates who are at a lower ground level that of yours. Again lets suppose the same scenario that we considered earlier but this time you are pushing A-Short and your teammates pushing Double-Doors, in this case they will appear to you as  dark blue upside-down 'T' shaped icons on the radar.
  5. The Light-Blue dots : These represent the hostages and are only visible to the Counter Terrorists. These behave in the same way as the Blue dots in every possible way.

Apart from these, the blinking red dot will depicts a dropped bomb and a 'x' shaped, red blinking icon will represent a planted bomb.

How to use it ?

Now that you are already aware of the basics of radar, let's head toward land learn how to use it to your benefit. In CS 1.6 and CZ the radar ain't that pumped up if you compare it with it's counterparts in Source and GO, and that's why you need to put in a little more effort to actually master it and use it to your benefit at your will. With just a limited set of icons to guide you about your surroundings, whatever you infer is nothing more than a prediction which when combined with your game sense could result in an extraordinary gameplay that could help you get praised by a few more fans.

Now the answer to the question, "How to use a radar in a real match ?" has no pre-defined answer. Yes, it may sound harsh but the habit of predicting the result just by looking at the radar and listening to few sounds, depends on how developed your "Game Sense" is.

For some of you who may be wondering what 'Game Sense' is ? It is the art of predicting that the Terrorists are going to attack bombsite-A if you see your teammate die at A-Short (on the radar, ofc) in Dust2. Game Sense is the understanding of the game mechanics, and the art of predicting the most probable event depending on the circumstances, the time factor, the disappearing blue dots on the radar (don't tell me you don't know what they mean), brilliant sound sense etc. 

There's only one way to be good at making decisions using the radar and that's "to make it a habit" of looking at it. Keep checking it out at regular intervals just to take a note of your teammates' positions or whenever you hear the slightest of footsteps around you, just get a glimpse of the blue dots on the radar. 

Suppose you hear footsteps near the corner behind you and you have no idea who it is, just look at your radar, if it appears to be a blue dot, you have nothing to be afraid of just keep doing what you were doing before. You hear the same footsteps in front of you behind the wall, and don't see any of the blue dots in you range, feel free to spam a few rounds or wait for the ambush as it's for sure that he's from the opposing team. 

If you are a Terrorist in diffuse scenario maps then it's more than anything to have the radar on your side, as it shows everything that's related to the most important asset of Terrorists, "The Bomb". You can see the exact location of the dropped bomb, and then improvising onto that you can approach to pick it up without getting picked by a CT guy. It can help you know the site where the bomb has been planted. 

It's just a little tool with some really nice features if you know how to use it. The more you get into this practice of looking at the radar the more natural it'll be, just don't forget to look at the radar. After few days you will notice the difference all by yourself.

Practice and practice, that's the only way you can succeed into doing what you want to do. As for the game-sense, it varies from individual to individual and takes years of experience to be good at making assumptions by just considering few parameters in game.

Just Plug It In ! Play Hard, Go Pro !

 

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